People discovered that the only way to get a treasure back was to tell its true story. The many who loitered around the mysterious towers of missing items were the ones who would listen. These were the kind of stories people didn’t tell, in fear of being disbelieved – but when told truthfully, the item would come free. It was a spun-glass structure of the lost and found, each item a treasure greatly desired back in possession. The truth would typically be stranger than any fabrication trying to pass as truth.
Anyone who earned their item back was then able to see the beings atop the towers. They could be seen changing guard, or affixing a new item to the collection. Everyone would come around to it soon enough. Though having just been rewarded for truth-telling, people at first remained quietly observant of this revelation. It was a lot to sink in.
How did this all add up? People couldn’t deny their own possessions, not such as these; not the strange phenomena they went through to get their things back, or the stories they learned from each other. There were reverberations of radical honesty that stemmed from the retrieval clause in effect. Each tower was outside security zones, so everyone had already broken a rule to find it; they could break the guidelines of acceptable assumption. It was possible for a growing many to see those beautiful, strange, ethereal, dangerous ones on planets throughout the Imperium, including Alisandre.